Jump to content
Lord_Chris

Stronghold Crusader 2 Release Date Delayed

Recommended Posts

The release date of stronghold crusader 2 has been delayed by three weeks due to feedback from the closed beta and to add other features to the game.

 

Today we are announcing that Stronghold Crusader 2 has been delayed by three weeks, with a new release date of September 23rd. We know this makes the wait a little harder, but this is the correct decision for a number of reasons. Having recently concluded our closed beta, which provided us with excellent feedback from the community, we feel there?s a little more we need to do before release. Over the past two years we have said the game is ?ready when it?s ready? and this is the best course of action.

 

Thankfully the decision of when to release Stronghold Crusader 2 has always been in our hands, along with what features and community suggestions to include in the game. As an independent developer self-publishing Stronghold Crusader 2, we are privileged to have fans who show understanding when things like this happen. We are a small team working on Crusader 2 and to have a community of players who understand that and encourage us to take our time results in better games.

 

We set out to make the strongest possible sequel to Crusader, something we can be proud of that lives up to the legacy of the original. By holding back the launch we can invest time and money for extra polish, optimisation and bug fixes, delivering the game that we all want to play.

 

Thank you for your patience, we apologise for any inconvenience this may cause. Rest assured this delay will mean a better Stronghold game on September 23rd and one that lives up to expectations.


Quote

The fields have eyes, and the woods have ears.

⁠— Geoffrey Chaucer, The Canterbury Tales: The Knight's Tale

Useful Articles

Share this post


Link to post
Share on other sites

I'm devastated, on the bright side, it will make it a better game, plus it's released on my birthday :D


"Gofyn wyf am galon hapus, calon onest, calon l?n."

Share this post


Link to post
Share on other sites

It is slightly disappointing since they've told us all this time it will be in Summer, but it will be a better game - we can rest assured it's the best decision and won't turn out like SH3.

 

plus it's released on my birthday

 

Happy birthday for then, then!

 

Nice coincidence. That really will be an excellent birthday for you. :)


Quote

The fields have eyes, and the woods have ears.

⁠— Geoffrey Chaucer, The Canterbury Tales: The Knight's Tale

Useful Articles

Share this post


Link to post
Share on other sites

Better be better than SH3. Stronghold 3 wasn't a bad game, but from what they promised, it was rubbish.


"Gofyn wyf am galon hapus, calon onest, calon l?n."

Share this post


Link to post
Share on other sites

I'm pretty sure it will be - they've had the time to develop it, and unlike SH3, they weren't rushed into releasing it by the press because they are self-publishing it.

 

There are some things better about SH3 (such as the graphics and the fact you can rotate buildings so they don't have to be placed in squares), but there are also lots of bad.

 

For example, the editor in SH3 is always crashing and is very hidden. The free build mode is ok, but it isn't as good as the one in CivCity Rome and it can get a bit monotonous after a while. It's not like SH2, SHL, SHC where you can constantly replay them, but you can occasionally play it.


Quote

The fields have eyes, and the woods have ears.

⁠— Geoffrey Chaucer, The Canterbury Tales: The Knight's Tale

Useful Articles

Share this post


Link to post
Share on other sites

That's true. For me SH2 is my favourite mainly because of the building availability. Something that ruined SH3 was the building cap. And troop cap was too low!


"Gofyn wyf am galon hapus, calon onest, calon l?n."

Share this post


Link to post
Share on other sites

I like SH2 the best because of several things, such as the way the map editor is so easy to create maps in and the triggers/events are very easy to add. I think it's the fact it's so easy to modify that makes me like it so much, and the fact it's relatively easy to do well in it. I like the new additions to that game as well and the resource limits - the only thing I don't really like is the saw pits - I much prefer the wood camps out of Legends.

 

This is a complete contrast to the SH3 editor, which is a nightmare - I've never really been able to get anything done in that - though in all fairness, I haven't really properly ever played SH3. The people who can get things done in that editor are just geniuses.

Edited by Lord_Chris

Quote

The fields have eyes, and the woods have ears.

⁠— Geoffrey Chaucer, The Canterbury Tales: The Knight's Tale

Useful Articles

Share this post


Link to post
Share on other sites

True, I love the map editor in SH2, the one in SH3 has ruined my map building experience and I haven't created 1 map on SH3.

 

Never have I played Legends as the mystical magic theme doesn't appeal to me.

 

While talking about maps, I'm working on a side map to the war scenario. It's just a kingmaker map but it's a bit of fun, so when I get stressed with scripting and shouting at my laptop, I have a break and do that :D


"Gofyn wyf am galon hapus, calon onest, calon l?n."

Share this post


Link to post
Share on other sites

@Lord Vetka is the only person I know of to have successfully created a SH3 map, it's in our downloads section here

 

It's just a kingmaker map but it's a bit of fun

 

Kingmakers are probably my favourite maps, but in multiplayer they're better - AI are so predictable and easy, it would be better if they were more unpredictable

 

so when I get stressed with scripting and shouting at my laptop, I have a break and do that

 

If you get stressed with the SH2 editor, try doing some PHP - that really is stressful! :S


Quote

The fields have eyes, and the woods have ears.

⁠— Geoffrey Chaucer, The Canterbury Tales: The Knight's Tale

Useful Articles

Share this post


Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Similar Topics

    • Introducing: the Stronghold Legends Ai Editor!

      Hello everyone! For some time now, @ Asophix has been working on refining and advancing the Stronghold Knights AI Castle Editor program, originally created to work with Stronghold 2. His intention is to create a program where the community can edit and create their own AI Castle Designs in Stronghold Legends. This is a truly historic moment and for the first time, you can now control aspects of Stronghold Legends which were previously never possible. The work far exceeds the orig

      in The Town Crier

    • Stronghold Legends Feast Production: Eat the Eelies to Fix Your Feelies

      Hey everyone - Lord Tanthos here - an old-time Legends fanatic! Having recently explored the differences between granary food, I decided to examine royal food next.   Background. The castle kitchen stores royal food: eels, pigs, wine, and vegetables. Each month, your lord may feast upon the following in exchange for honor:   Half Feast: 1/month = 5 honor Normal Feast: 2/month = 8 honor Extra Feast: 4/month = 12 honor Double Feast: 8/mon

      in Stronghold Legends

    • Stronghold: Legends Food Production - When Cheese Is Op

      Hey everyone - Lord Tanthos here - an old-time Legends fanatic! Being curious about the differences, I decided to examine the output of SHL farms (for granary food). I set up a an empty granary and placed 2 apple, dairy, and chicken farms adjacent to it. I then set rations to None and waited 10 minutes. (2 years, 6 months in game time) I noted the following. First, delivery sizes: Chicken Farmer: 6 meat Apple Farmer: 7 apples Dairy Farmer: 6 cheese After 10 minutes, I checked

      in Stronghold Legends

    • Stronghold Definitive Edition: Community Challenge

      Greetings Ladies and Lords,   I am happy to announce that I am starting a Community Challenge on the Official FireFly Discord. 🏰 The Freebuild Multiplayer Challenge 🏰  - You build a castle in Freebuild and add some troops as garrison force. - I will convert it to a multiplayer map and add some troops as attacking force - We meet online and see if your castle can hold the attack. You can choose the difficulty of the attack from 120% to 300%, or anything in between.

      in Stronghold 1

    • Stronghold 2 Ideas and Suggestions

      Hello everyone! I'm new to the nation and it's nice to be here Everytime I look at SH2 I just see a wasted potential and a shadow of something that could've been great I would like to revisit the game and hear some ideas and discuss with modders whether we can achieve something together and fix the game or not some of things I hate about the game are: - The game is too focused on castle building - The game neglects skirmishes and combat - There's almost no vari

      in Stronghold 2

×
×
  • Create New...